# Frapea Muse connector

From musedirectory.ai, the independent directory of Meta Muse connectors. Not affiliated with Meta.

## Frapea

AI-driven video editor in your browser: cuts, captions, multicam, motion titles, export.

- Record: https://musedirectory.ai/connector/frapea
- Category: Productivity
- Developer: Frapea (https://frapea.com)
- Muse status: Extra setup. Not in Muse's Connectors list yet. Muse can still use it: its page gives you a request to paste into Muse.
- Health: Working, 61ms, checked 2026-10-29T09:46:08Z
- Endpoint: https://app.frapea.com/mcp
- Auth: No account needed; Pricing: unknown
- Screening: Screened, no issues found (2026-10-29T02:51:18Z)
- Source: Found in the official MCP Registry (com.frapea/editor) https://registry.modelcontextprotocol.io/v0/servers?search=com.frapea%2Feditor

Frapea is a browser-based video editor that Muse can control to cut and arrange clips, generate captions from speech, create animated motion graphics, apply effects and transitions, and manage multicam footage. Edit timelines, search media by content, remove silence and filler words, and export finished videos.

Example request: "Cut together a TikTok video from my phone footage, add captions that follow the speech, and apply a trendy title animation."

How to connect: Not in Muse's Connectors list yet, but Muse can still use it. Paste this into Muse: "Use Frapea to help me. It is a free service with an MCP server at https://app.frapea.com/mcp. It does not need an API key. Ask me before you share anything with it." Muse asks before it shares anything with the app's site. Meta does not review apps used this way, so only use ones you trust. We tested this in the Muse app on September 24, 2026: Muse used an app's link directly this way and returned a live answer.

Tools:
- connect: Pairs you with the user's Frapea browser tab. TWO WAYS ROUND. (1) If they already have Frapea open: ask them for the pairing code (the Connect MCP button) and call this with it. (2) If they do not, or you are not sure: call this with NO arguments and you get back a link — send th
- get_projects: Lists the projects Frapea knows on this machine: id, name, lastOpenedAt, and for a project stored in a folder on disk its `folder` (the directory's name — files you write into its `media/` subfolder join the pool by themselves). Call first to find the projectId every other tool n
- get_timeline: Reads a project's timeline structure: timelines (id, name, fps, resolution) with tracks and clips. THE USER CAN COPY A CLIP'S ID from the editor's right-click menu, so a bare UUID in their message names exactly one clip — call this with NO timelineId to search every timeline and 
- get_media: Lists the project's media library: mediaRef (the id clips use), name, kind (video/audio/image), durationSeconds, resolution, and sceneSamples — timestamps (seconds) where the visual indexer detected distinct moments. sceneSamples is a ready-made shot map: inspect or cut at those 
- get_transcript: Returns the word-level speech transcript of one media asset: language and words [{text, startSec, endSec}]. Only assets the user has transcribed have one — NOT_FOUND means ask the user to run Transcribe on the clip in Frapea. Use the timestamps to align cuts with what is being sa
- create_motion_composition: Creates a MOTION COMPOSITION — an animated graphic (infographic, title, promo end-card, chart…) written as a React TSX component. Read the 'motion' skill (read_skill {topic:'motion'}) for the exact API surface, available fonts/icons and golden examples before writing one. files m
- update_motion_composition: Updates a motion composition's TSX files and/or manifest (name, duration, schema…). Same compile-and-test gate as create; files given here MERGE over the existing set. Every clip playing the composition re-renders. preview:true returns one large frame of the result with the reply
- get_motion_composition: Returns a motion composition's manifest and full TSX sources.
- list_motion_compositions: Lists the project's motion compositions: id, mediaRef (for add_clips), name, size, fps, duration and the editable props schema.
- create_timeline: Creates a new timeline in the project and returns its id. Set fps, width and height for the target format (e.g. 1080×1920 @30 for a vertical short). The new timeline starts with one video and one audio track; spare tracks appear automatically as clips land.
- add_clips: Places media segments on a timeline. Each clip: mediaRef (from get_media, 'timeline:<id>' to NEST another timeline as a clip, 'solid:#rrggbb' , 'motion:<id>' for a MOTION composition (create_motion_composition) for a generated solid-colour matte, 'adjustment:' for an adjustment c
- split_clips: Blades clips at a timeline frame. Splits every listed clip (and its linked partner) into two independent clips at atFrame. Frames are in the target timeline's fps. Use with get_timeline to find clip ids first.
- remove_clips: Deletes clips (lift — leaves a gap). Linked partners are NOT removed automatically; pass both ids of a pair to delete it whole. To close the gap too, use ripple_delete_ranges instead.
- ripple_delete_ranges: Extracts [fromFrame, toFrame) on one track and shifts everything after it left to close the gap (sync-locked tracks follow). The go-to tool for tightening a cut or removing a bad take.
- set_clip_properties: Adjusts a clip. Only the provided fields change. Mix: volume (0–4, 1 = unity; volume keyframes, when the clip has any, override it), fadeInFrames / fadeOutFrames (gain or opacity ramps at the edges). Look: opacity (0–1), blend (normal | multiply | screen | overlay | darken | ligh
- generate_captions: Generates animated captions from a spoken clip's transcript (the same generator as Frapea's UI): transcript words group into caption text clips over the clip's span, word-timed so the animation follows speech. One undo, and they share a captionGroupId — restyle them all via set_c
- manage_effects: Edits a clip's effect stack (ordered, per-effect enable). action: 'add' (type; returns the new effect's id) | 'remove' (effectId) | 'move' (effectId + toIndex — the order IS the render order) | 'toggle' (effectId + enabled) | 'set' (effectId + params patch, clamped to the effect'
- manage_transitions: Transitions on a track's cuts OR lone clip edges (a free head/tail takes a single-sided fade from/to nothing; its alignment is forced). action: 'add' (trackId + atFrame = the cut where one clip ends and the next starts, + type; optional durationFrames (default 30, clamped to the 
- manage_tracks: Track operations on a timeline. action: 'mute' | 'unmute' | 'solo' | 'unsolo' (audio only; any solo silences non-solo tracks) | 'hide' | 'show' | 'rename' (needs name) | 'duck' | 'unduck' (audio only: dip this track under speech detected on the other audio tracks — transcript wor
- cut_to_angle: MULTICAM angle switch. The angles are ordinary video tracks stacked over each other (sync them beforehand — clips of the same take on V1..Vn); this razors the whole angle stack at `atFrame` and keeps only `chosenTrackId` live from there to the next cut — the other angles' clips a
- move_clips: Moves clips to new positions (linked partners follow automatically). Each move: clipId, toStartFrame, optional toTrackId (same-kind track). Overwrite semantics — landing on another clip trims it like a drag-drop.
- set_active_timeline: Sets which timeline the project opens on (and what the user sees if the editor is open), opening its tab if it was closed. Purely a convenience — every tool here takes an explicit timelineId regardless.
- set_project_settings: Updates a timeline's fps / width / height (clips keep their timing; content re-fits) and/or renames it. Only provided fields change.
- search_media: Semantic search over the project's media. Visual scope matches what is IN the picture (describe a shot: 'aerial city at night'); spoken scope matches transcribed speech (exact words, ranked first, with a snippet). Hits: {mediaRef, timeSec (best moment), fromSec, toSec, score, sco
- remove_words: Text-based editing: cuts the given transcript words OUT of a clip as ripple deletes (everything after each cut shifts left). wordIndices are positions in get_transcript's words array for the clip's media. Contiguous indices merge into single cuts. The go-to tool for removing fill
- remove_silence: Cuts silent gaps inside a clip: any pause between transcribed words longer than minGapSec becomes a ripple delete (a small margin is kept so speech never clips). Typical minGapSec: 0.6 tight, 1.0 balanced, 1.5 loose.
- undo: Reverts the most recent edit THIS agent session made to the project (one step per call; repeat to go further). Cannot revert other tabs' or the user's edits.
- inspect_media: Looks INSIDE a source asset. Returns ONE contact sheet — every requested moment as a labelled cell in a single grid image — plus a per-cell fingerprint. Pass atSec (max 12 timestamps, seconds); combine with get_media's sceneSamples for an instant storyboard of the whole file. Sho
- inspect_timeline: WATCHES the cut. Composites every video layer at each requested frame and returns ONE contact sheet — the frames as labelled cells of a single grid image — plus, per cell, the visibleClipIds that contributed pixels and a fingerprint. Pass frames (timeline frame numbers, max 12). 
- get_problems: What has gone WRONG in the user's editor — renders that failed or stopped, footage that would not decode, chunks that could not be prepared for playback, exports that failed — each with WHERE (the timeline and frames, the source and its own frames, the footage and frame the engin
- get_bug_report: Prepare a BUG REPORT for the user: it opens in Frapea (Problems → Create bug report) for them to read and save. The report itself is NOT returned to you — it would leave the user's machine before they have seen it. You get a summary: open problems, media counts, and how many of t
- verify_timeline: Renders a timeline the way an export does and reports what fails. inspect_timeline shows a few frames through the preview path, which quietly substitutes a nearby picture where a frame cannot be rendered; this renders every motion segment the timeline reads (through every nested 
- insert_clips: Ripple-inserts media segments: everything at/after atFrame shifts right to make room (clips under the cut split). Same clip shape as add_clips. Use to splice a shot INTO an existing sequence without overwriting.
- organize_media: Pool file operations. action: 'rename' renames the real file on disk (needs newName; clips referencing the old name go offline). 'delete' UNLINKS the file from the media pool — the real file on disk is NOT touched; clips using it go offline until it is added again.
- read_skill: Returns Frapea's editing documentation for a topic. With no topic: the editing conventions, how the tools fit together and the current feature surface. MOTION topics: 'motion' is the API surface (imports, fonts, props schema, the parts-board-first golden example) and routes to th
- await_user_action: Waits (up to ~45 s per call) for the user to resolve a pending Frapea prompt — e.g. the folder-permission dialog another tool just opened. The dialog waits for the user in the Frapea tab; the tool that opened it returned what they need to click. Returns {status: 'granted' | 'deni
- open_project: Navigates the user's Frapea tab to a project so they can WATCH the edit live. Not required for editing — every tool works headlessly; use this for show-your-work moments. This reloads the Frapea tab, so an export or render running there stops.
- close_project: Navigates the user's Frapea tab back to the project manager and releases this session's headless runtime for the project. When the tab shows that project it reloads, so an export or render running there stops.
- new_project: Creates a project. By default it is created in the browser's own storage, which needs no permission and no click: the project id comes back immediately and you can start working. The user can turn it into a real folder on their disk whenever they want (Cmd/Ctrl+S, or File → Save 
- connect_media_folder: Asks the user to attach a folder of THEIR OWN source footage to the project — opens a dialog in Frapea with a 'Connect folder' button. Only a human can do this (browser security gesture): tell the user IN YOUR REPLY to click it, then call await_user_action with the returned actio

Screening checks:
- MCP handshake: pass (Answered in 55ms)
- Domain against threat feeds (Cloudflare security DNS): pass (app.frapea.com, frapea.com not flagged)
- Published packages against the OSV malicious-package database: n/a (No npm or PyPI package published)
- Hidden instructions or invisible characters in tool text: warn (new_project: Tool text tells the model to take extra steps)
- Inputs asking for passwords, card numbers or seed phrases: pass (None found)
- Domain and redirects: pass (Domain registered 86 days ago)
- AI review of purpose and tool behavior: pass (No concerns)
